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Your future PlayStation controller could go button-free, suggests Sony patent

Sony has patented a buttonless PlayStation controller that uses touch and gesture inputs instead of physical buttons. But, will it ever launch?

Published By: Divya | Published: Feb 02, 2026, 07:52 PM (IST)

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If this patent comes into action, it will forever change how we have witnessed gaming controllers so far. The usual buttons, joysticks and triggers. But what if all of that disappeared? A newly surfaced Sony patent suggests the company could be exploring exactly that, a PlayStation controller with no physical buttons at all!  news Also Read: Sony confirms PS Plus Monthly Games for February: Check full list here

This may sound weird to many, and if it comes true, then you must be wondering how it will work. But remember, patents are ideas, not confirmations. Still, this one is interesting enough to start conversations about what the future of console gaming might look like. news Also Read: Sony may be planning a PlayStation State of Play for February: What we know

A Controller Without Buttons?

Note that the patent, originally filed in 2023, has recently granted in the US. It suggested a gaming controller without mechanical buttons and thumbsticks with a touch-sensitive surface. Instead of pressing keys, you would interact using gestures like tapping, swiping, pinching, or pressing on different areas of the controller. news Also Read: PS6 launch could be years away as Sony looks to extend PS5 era

Moreover, there could be an optical sensor system that detects finger placement and movement. In simple terms, the controller behaves more like a large interactive touchscreen than a traditional gamepad. 

One of the biggest ideas behind this concept is flexibility. Traditional controllers come with fixed layouts, which may not suit everyone’s hand size or grip style. Sony’s proposed design could allow players to resize buttons, move them around, or even remove them depending on the game. The controller is also said to store multiple layout configurations and automatically switch based on the recognised user. 

The patent also mentions pressure and temperature sensors that could detect the condition of the controller’s surface, possibly helping improve responsiveness during gameplay. Moreover, an adaptive layout could make gaming more comfortable for players who struggle with standard controllers.

Can we expect its launch? 

That remains unclear. Sony files a large number of patents, and many never become real products. So this design may stay experimental.

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However, it does show where the company’s thinking might be headed. Sony has already pushed controller innovation before, from the DualShock era to the DualSense with adaptive triggers and advanced haptics.