
Written By Deepti Ratnam
Published By: Deepti Ratnam | Published: Sep 29, 2024, 01:55 PM (IST)
In Call of Duty: In Warzone, your loadout is your backbone, and it is crucial to choose it correctly. As a first-person shooter, whether you’re the type of player who dashes forward as quickly as possible or the type that hides behind cover and picks off your enemies one by one, what you’re wearing can often be the deciding factor in the match. Also Read: Battlefield 6 Release Timings Revealed For All Regions: How The Game Compares To Black Ops 7
The very foundation of every single loadout is, of course, the Principal weapon. Examples include M13, which has low recoil and a high fire rate, and this is ideal if you want to dominate the mid-range combat zone. For those who focused on all-round playstyle, the Kastov-74u offers sustained damage, mobility, and good accuracy at any distance. For long-range dominance, perhaps the SP-X 80 sniper rifle, used with a high magnification scope, is most effective. Also Read: Call of Duty: Black Ops 7 Beta Goes Live, But Cheaters Are Already Spoiling The Fun
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In other words, it is crucial to be able to quickly swap between secondary weapons. One utility gun I would recommend is the X13 Auto, a fast-firing pistol specialized in close-quarter battle when you want to change out fast from your main gun. As for the RPG-7, it is perfect for sending vehicles to heaven or for clearing the room from enemies.
Having extra abilities for those who want to carry two main weapons, each gives you extra defensive bonuses. For example, overkill, to avoid being spotted by enemies’ UAVs and heartbeat sensors, and use Ghost. Fast Hands increases the rate with which you can reload and switch between weapons, contrary to what would be normal when in a fight.
How deadly tools and weapons can alter the nature of the game. Semtex is widely used by players because of its short fuse, and proximity mines are convenient to use when defending some important areas. Tacticals include a Heartbeat Sensor that identifies the location of enemies if you are in a building or Flash Grenades that blind and disorient the enemies in case of a firefight.